is the premier daily MMOG newsletter, only from Ten
Ton Hammer!

to the 1,403rd
of Loading...

Yesterday Cryptic announced style="font-style: italic;">Neverwinter, a new
game in development for next year. However the game is not an
MMOG, but rather a co-op RPG. Today, we take a look at the
differences between those genres and come to a surprising conlcusion in
Loading... OMG RPG.



You vote with what you
view at Ten Ton Hammer, and the
is the Ten Ton Pulse (What
is The Pulse?

This month's
top 5 Pulse results:

  1. World
    of Warcraft
  2. EverQuest
    (UP 1)
  3. href="http://www.tentonhammer.com/taxonomy/term/115">Age of
    Conan (UP 2)
  4. EVE
    (UP 2)
  5. Lord
    of the Rings Online
    (down 3)

movers in the past 7 days

  1. Guild
    Wars 2

    - UP 6 to #9
  2. href="http://www.tentonhammer.com/taxonomy/term/926">Global

    UP 4 to #18
  3. href="http://www.tentonhammer.com/taxonomy/term/42">Star
    Wars Galaxies

    - UP 4 to #16
Recent Releases
  • 6/29
    - target="_blank">APB
  • 7/27
    - href="http://www.tentonhammer.com/taxonomy/term/2461"
    for Speed World
  • 7/27
    - href="http://www.tentonhammer.com/starcraft2" target="_blank">StarCraft
    II: Wings of Liberty
  • 8/17
    - City
    of Heroes: Going Rogue
  • 8/18
    - EverQuest
    II Extended

  • September
    7, 2010
    - Aion:
    Assault on Balaurea
  • September
    30, 2010
    - href="http://www.tentonhammer.com/ffxiv" target="_blank">Final
    Fantasy XIV

  • style="font-weight: bold;">October
    26, 2010
    - LEGO

  • style="font-weight: bold;">November
    2, 2010
    - DC
    Universe Online


  • style="font-weight: bold;">9/3 -
    9/5 - href="http://www.paxsite.com/paxprime/index.php" target="_blank">PAX
  • style="font-weight: bold;">9/3 -
    9/6 - target="_blank">DragonCon
  • style="font-weight: bold;">10/8 -
    10/10 - New
    York Comic Con
  • style="font-weight: bold;">10/22 -
    10/23 - href="http://us.blizzard.com/blizzcon/?rhtml=y" target="_blank">BlizzCon
  • style="font-weight: bold;"> 3/24
    3/26 (2011) - target="_blank">CCP

style="font-weight: bold;"> style="color: rgb(204, 0, 0);">HOT! Get all the
latest breaking news, videos, and exclusives from Cologne, Germany with

Ten Ton Hammer's href="http://www.tentonhammer.com/events/gamescom/2010">gamescom
2010 coverage!

Loading... A nice hot cup of steaming MMOG discussion in the

Yesterday's big news was href="http://www.tentonhammer.com/node/88367">Cryptic's
announcment of Neverwinter,
a co-op RPG based on the fourth edition ruleset of the beloved Dungeons
& Dragons franchise. Ten Ton Hammer Editor-in-Chief, aka Ethec,
spoke with Chief Creative Officer Jack Emmert about the game later in
the afternoon to get more details in our href="http://www.tentonhammer.com/neverwinter/interviews/jack-emmert-aug-2010"> style="font-style: italic;">Neverwinter

In our href="http://forums.tentonhammer.com/showthread.php?t=53056">forum
thread about the announcement we saw varied responses from
the community. Some loved the Neverwinter
games so much that they couldn't wait for another
new game based on the universe, while others weren't at all impressed
by the franchise. Still others were put off from Cryptic's recent
releases including Star
Trek Online
and Champions
so much that they stated quite pointedly that they
would never purchase another game from the studio.

So what's so different about the Studio's plans for style="font-style: italic;">Neverwinter?
Mainly, it's not an MMOG, but rather an OMG (Online Multiplayer Game).
Emmert likens the game to something more like style="font-style: italic;">Borderlands than style="font-style: italic;">Champions Online or
STO. Also included in the game is The Forge, which will allow players
to design their own campaigns to distribute and play through with their

These two things change the dynamic of the game entirely. Where MMOGs
rely on a persistent universe, a co-op multiplayer game does not.
Still, though, similarities run deep, particularly with today's trends
in how MMOGs are designed.

Take for instance group play: the heart of online gaming. In early
MMOGs groups were required in order to take on most of the content and
a lot of that content was contested. So it wouldn't be uncommon that
you'd run into other groups during your play session that could be
competing for the same mobs or drops. We see less of that nowadays with
the introduction of instances (courtesy of Funcom with style="font-style: italic;">Anarchy Online) and
fast kills with rapid respawns (introduced with style="font-style: italic;">World of Warcraft).
Around the same era grouping was no longer required for most content
and soloing became not only viable, but preferred in many situations.

As I've said before, almost any game can be fun if you play with
friends. This philosophy has been adopted globally, with guilds
pre-forming for new games so they can have friends to play with come
launch, without the need to find pick-up groups within the world. In
many ways what made MMOGs MMO in days past are the same things the new
generation of players finds tedious and wants to avoid.

This opens up the market perfectly for co-op games like style="font-style: italic;">Borderlands, style="font-style: italic;">Left 4 Dead, and
the like. These games offer players a rich story, plenty of loot (ok,
not so much story and look in L4D), and fun group gameplay-- all
without the hassles of contested mobs and quests, bad PUGs, or the need
to rely on strangers. In fact, in these ways co-op multiplayer is
becoming the quintessential online gaming experience in a cleaner
package than many MMOGs.

I do love co-op games, so I will always welcome more. Particularly now
as I get older and find myself with less free time, I like to make my
gaming time count so it makes sense to post on my guild forums that I
want to play such-and-such a game at a said time and day and just meet
my friends then to play. That being said though, it's still not a
substitute for MMO gaming for me. It's a fun experience, but I will
still always enjoy running through an open persistent world, meeting
new people, watching the community around me shape and shift. But yes,
I'm also one of those rare players who enjoys PUGs as a social tool.

If I'm the minority in that though, are we going to see a shift in the
online gaming market? Will nicely packaged co-op games satisfy enough
players to become the main experience of online play? Will developers
like Cryptic see co-op games as MMO 2.0 and shift their focus more in
that direction if players continue to snub the idea of contested
content and PUGs? I, for one, hope not, but even now we're seeing many
new MMOGs under development become more like online co-op games
than MMOGs. Will this trend continue? Are we seeing the
beginning of the next generation of online gaming? Let me know in the

Shayalyn's Epic Thread of
the Day

From our href="http://forums.tentonhammer.com/forumdisplay.php?f=6">Articles,
News & Events Discussion forum

Blizzard Planning Big Diablo III News for BlizzCon 2010

At gamescom, href="http://www.tentonhammer.com/taxonomy/term/2280"
target="_blank">Diablo III
Game Director
Jay Wilson made a statement to G4TV that "this Blizzcon, in
terms of Diablo news, will be the biggest one that we've ever had
While Jay didn't go into detail, I'm guessing we might get some big href="http://www.tentonhammer.com/taxonomy/term/2280"
target="_blank">Diablo III
surprises at href="http://us.blizzard.com/blizzcon/" target="_blank">BlizzCon.
But what could it be? href="http://forums.tentonhammer.com/showthread.php?t=53065">Come


Awesome Quotes from the
Epic Thread

"Umm, for the love of
all things pure, please, please, please, DO WANT...

 - href="http://forums.tentonhammer.com/showpost.php?p=439920&postcount=3">OneEyeRed



WoW Cataclysm: Silverpine
Forest Preview


Forest is a changed land in Cataclysm. The Greymane Wall has been
opened and war between the Forsaken and the Worgen rages over the land.
These changes and many more make Silverpine a place almost
unrecognizable from the Silverpine of old. Join us here at Ten Ton
Hammer to experience all of the changes that have come to this once
haunted and plagued forest.

City of Heroes: Going
Rogue - First Impressions



week Ten Ton Hammer takes a look at Going Rogue. No, not Sarah Palin’s
book, the new City of Heroes expansion with new powersets, a Morality
System, and all new zones. Join Martuk, if you dare, as he dons his
cape and tights and takes to the skies of Praetoria to frighten adults
and small children while exploring what’s new in City of Heroes: Going


style="color: rgb(204, 0, 0);">HOT! A Return to
the Sword Coast! A Neverwinter Q&A with Cryptics Jack Emmert


been almost four years since Neverwinter Nights 2 first graced our
monitors, but yesterday the rumors proved true: Cryptic Studios is
indeed developing the next iteration of the beloved Neverwinter series,
succinctly titled Neverwinter. We had some questions: what Cryptics
learned from its last two launched titles, and the games alleged use of
4th edition rules. To answer these questions and more like them, we
collared our favorite ex-comic book store clerk, classics scholar, and
trivia master, Cryptic Studios Chief Creative Officer Jack Emmert.


Tittering Madness! Skaven
Concept Art for Warhammer Online Released


recent announcement of new RvR content pack for Warhammer: Age of
Reckoning sent fans into a tittering frenzy. The reason why? Skaven!
Thats right; the infamous rat-men of the Warhammer world are leaving
their subterranean caverns and sewers to infest your desktop computers!
Theres no word yet if youre able to play a Grey Seer or a Plague Monk
(my favorite!), but Mythic has released some concept art for the
Skaven. Be warned! Just by viewing these images, you will be considered
guilty in the eyes of the Imperial Inquisition and shall be dealt with


Microcosms: Three to Play
– The New What’s Next


many gamers are salivating at the thought of the new Star Wars MMOG and
the next WoW expansion, free-to-play gamers have even more to
anticipate. Which three impressive titles have Jason “Medawky” Bolton
so excited? Join us for this week’s Microcosms to find out.

WoW Weekly Report - A
Look Back at Some of the Big Cataclysm Articles


WoW Weekly Report is our weekly newsletter dedicated to giving you a
wrap-up of the previous week in news, stories, and more. This week due
to two huge conventions WoW articles were held back, so we take a look
at some past big Cataclysm articles. In addition check out all the news
regarding World of Warcraft so you don't miss a thing. All this and
more in our WoW Weekly Report every Tuesday.


Rookie's Guide To Mining
In EVE Online


Need a newb-friendly guide to minin in EVE? Space Junkie has delivered
the goods!

Hottest Articles, Guides, and Features

  1. href="http://www.tentonhammer.com/neverwinter/interviews/jack-emmert-aug-2010">A
    Return to the Sword Coast! A Neverwinter
    Q&A with Cryptics Jack Emmert href="http://www.tentonhammer.com/coh/review/going-rogue"> style="font-weight: bold;">
  2. href="http://www.tentonhammer.com/coh/review/going-rogue"> style="font-weight: bold;">City of Heroes: Going Rogue
    - First Impressions
  3. href="http://www.tentonhammer.com/events/gamescom2010/gw2/necromancer-gameplay">Exclusive
    First Look at Necromancer Gameplay in style="font-weight: bold;"> href="http://www.tentonhammer.com/events/gamescom2010/gw2/necromancer-gameplay">Guild
    Wars 2
  4. href="http://www.tentonhammer.com/swtor/news/specs-and-space-combat-reveal">Class
    Specializations and Space Combat in style="font-weight: bold;"> href="http://www.tentonhammer.com/swtor/news/specs-and-space-combat-reveal">SW:TOR
  5. href="http://www.tentonhammer.com/events/gamescom2010/dcuo/trailer">GamesCom
    Universe Online

  6. href="http://www.tentonhammer.com/diabloIII/caravan/faq">Blizzard
    Unveils Caravan Feature FAQ for
    Diablo III

  7. href="http://www.tentonhammer.com/ffxiv/preview/aug-2010-hands-on">New
    Final Fantasy XIV
    Hands-On Preview
  8. href="http://www.tentonhammer.com/events/gamescom2010/torchlight2/trailer">Runic
    Games Unveils href="http://www.tentonhammer.com/events/gamescom2010/torchlight2/trailer">Torchlight

  9. href="http://www.tentonhammer.com/end-of-nations/preview/aug-2010-hands-on">The
    Beginning of the End: A Hands-On Preview with style="font-weight: bold;">End of Nations title="http://www.tentonhammer.com/end-of-nations/preview/aug-2010-hands-on"

  10. href="http://www.tentonhammer.com/mythos/interviews/bloodletter-skills">Myth
    No More: A Mythos
    Beta Update and Bloodletter Class Q&A href="http://www.tentonhammer.com/mythos/interviews/bloodletter-skills">

for visiting the Ten Ton Hammer network!

- Benjamin J. de la Durantaye
and the Ten Ton Hammer team

To read the latest guides, news, and features you can visit our Neverwinter Game Page.

Last Updated: Mar 13, 2016