Welcome to the 1,164th edition of Loading...

Loading... is the premier daily MMORPG news, coverage, and
commentary newsletter, only from Ten Ton Hammer.

As we discussed in yesterday's newsletter, MMOs aren't always
the most watchable games. That's beginning to change with more and more
action-oriented games, but in between some comments that would make
awesome chapter titles in Satan's leadership book, Activision CEO
Bernard Kotick stated that he wants to fuse the best parts of console
gaming with PC gaming. Are we seeing hints about the future of
Battle.net unfold before us? That, plus the latest round of troubles
for the developers of Stargate Worlds, is yours to discuss in today's
Loading... We Like to Watch.


The Pulse

You vote with what you view at Ten Ton Hammer, and the
result is the Ten Ton Pulse ( href="http://www.tentonhammer.com/thepulse/" target="_blank">What
is The Pulse?).

Here's today's top 5 Pulse results:

  1. href="http://www.tentonhammer.com/taxonomy/term/41"
    target="_blank">World of Warcraft
  2. Dungeons
    & Dragons Online 
  3. href="http://www.tentonhammer.com/taxonomy/term/254">Aion
    (UP 2)
  4. href="http://www.tentonhammer.com/taxonomy/term/860">Champions
  5. EverQuest
    (UP 1)

Biggest movers today:

  1. href="http://www.tentonhammer.com/taxonomy/term/265"
    Age of Camelot
    (UP 23 to #19)
  2. href="http://www.tentonhammer.com/taxonomy/term/2213"
    Wars: The Old Republic
    target="_blank"> (UP 5 to #12)
  3. href="http://www.tentonhammer.com/taxonomy/term/1234">Runes
    of Magic (UP 4 to #18)
MMO Releases


  • 9/15 -
    - GDC
  • 10/1 -
    href="http://fanfest.eveonline.com/">EVE FanFest

Loading... Daily

MMOs typically aren't the most watchable games. If we locked you in a
room with 3 sets of people playing MarioKart, Call of Duty 4, and World
of Warcraft, chances are you'd gravitate away from WoW and towards
something with LAN or console appeal. Not only are the UI elements
small and the gameplay relatively slow-apace in the typical MMO, the
more dazzling side of the game is how people cooperate to complete
objectives, and that's hard to see from a single player's perspective.

But gamers are, by nature, watchers. Half the fun of any game is
talking about the thrilling moments afterward, and the best part of my
job is sharing with you, longsuffering reader, the best moments I
experience in the MMOs I play. MMOs are usually better in the telling
than in the watching, so it's no surprise that a game like EVE Online
has an exponentially bigger armchair audience than its active
playerbase. We like to watch, perhaps more than we like to play
sometimes, and TVs are typically staged much better for an audience
than even the biggest e-peen of a computer monitor.

I guess that's why this article on how href="http://www.gamespot.com/news/6226758.html">Activision
plans to bypass consoles with "untethered Guitar Hero"
doesn't surprise me. Kotick argued for a streaming presentation of
video games that make use of a media hub rather than a licensed
console, which makes sense now that Guitar Hero and Rockband have
proven that you can (easily) sell hardware with software. That media
hubs will probably become licensed consoles in this
scenario seems to have escaped him.

What does surprise me is how open Bernard Kotick is on the subject of
streaming media (Kotick is President and CEO of Activision Blizzard,
whose subsidiaries, surprisingly enough, are Activision and Blizzard).
Kotick's sweeping statements go far beyond relaying the thought process
for Guitar Hero, but also (potentially) games like Call of Duty and
Blizzard's upcoming games. Could Diablo 3 and the ever-mysterious
"unannounced project" by piped directly into your Media PC? Is Blizzard
grooming Battle.net to take on this role after all?

Kotick went on to make more gruffly ass-hatted comments like "The goal
that I had in bringing a lot of the packaged goods folks into
Activision about 10 years ago was to take all the fun out of making
video games" and that's he's tried to instill into the company culture
"skepticism, pessimism, and fear." It's like games industry rewind to
15 years ago, it shows how impervious and godlike the executives of
these companies believe that they are, and it wholly explains why
Blizzard done more exploitation than innovation since the olden
days. You can't argue with the results in the short-term,
though, and the reality of the Blizzard situation is probably nowhere
as bleak as it sounds, as judging from our own interactions
with Blizzard developers.

I guess we'll all have to keep watching to find out what these comments
mean to Blizzard, but in the meantime, do your own bit of speculation
the Loading...

Shayalyn's Epic Thread of
the Day

From our href="http://forums.tentonhammer.com/forumdisplay.php?f=6">Articles,
News & Events Discussion

Investor Sues Gary Whiting of CME

love to see the Stargate IP come to life as a MMOG; I really
would. But whenever I picture the hardworking folks at Cheyenne
Mountain Entertainment, developers of href="http://www.tentonhammer.com/taxonomy/term/73">Stargate
I see the company's founder, and alleged shady businessman, Gary
Whiting shooting down their dream of launching a game like a
player in some crazed game of href="http://www.cyberiapc.com/flashgames/duckhunt.htm">Duck
I have no doubt that there are a lot of good people working on Stargate
Worlds, but I have to wonder how they're dealing with the oppression of
, scandal,
and now lawsuits.

Will CME ever get a break? Do they deserve one? Would you like to see
them pull off Stargate Worlds? href="http://forums.tentonhammer.com/showthread.php?t=46257">Share
your comments.

Awesome Quotes from the
Epic Thread

" Just end this SGW
farce now and give the IP to someone that can actually make a good SG

- AngryBeaver

Have you spotted an Epic Thread on our forums? href="http://forums.tentonhammer.com/showthread.php?t=32559">Tell

5 new MMOG home-grown articles today! 29
981 in

Today's New MMO Coverage, Features, and Guides

  • Star
    Wars: The Old Republic
    VIP Interview from PAX 2009

    Public interest in all things Star Wars: The Old Republic related is at
    an all time high, as was illustrated in Ten Ton Hammer’s latest query
    to our premium members as to which upcoming MMOG they wanted to hear
    more about for our next VIP interview. With a lengthy list of
    reader-submitted questions in hand, our PAX 2009 ground crew made their
    way to the LucasArts Cantina where they had the opportunity to discuss
    the game with producer Jake Neri from LucasArts and producer Blaine
    Christine from BioWare Austin.
  • href="http://www.tentonhammer.com/gordon_walton/interview">Pre-AGDC
    Interview with Star Wars: The Old Republic's Gordon
    Walton is a name that has been around the gaming industry for a long
    time. He has worked for several major game developers and been involved
    in the AGDC (Austin Game Developers Conference) regularly. Ten Ton
    Hammer recently caught up to Gordon Walton prior to this year's AGDC to
    get his views on online gaming, the MMOG game space, and how he feels
    the AGDC can benefit developers and the industry.
  • Aion
    Asmodian Female Emotes Video

    After we posted our last Aion Emotes Video for male Elyos, many members
    of our community wanted to see what the female emotes looked like. This
    week we are giving the people what they wanted. We have put together a
    video to give you a look at the emotes for Asmodian females.
  • href="http://www.tentonhammer.com/aion/guides/world/altgard">Aion
    Altgard Zone Guide
    Aion's Asmodian characters, newly ascended and ready to tackled the big
    and wild world of Atreia, set out to Altgard to test their skills and
    rid the world of undesirables.  This is no easy task for the
    young Daeva and each player will need every tool available to them in
    order to succeed in their adventures.  Our Altgard Zone Guide
    is such a tool!  To ease your passage through unknown lands,
    keep this guide handy for quest help and tips that will make your early
    level days far less painful.
  • Torchlight
    Vanquisher Teaser Video

    Torchlight is gearing up for a launch in October, and the teaser
    trailers are in. As much as we'd like to horde the videos for
    ourselves, we just couldn't do that to you. In this video you'll see
    the Vanquisher in action as she wrecks her enemies. She's the
    sharp-shooting class of the game, but she ain't no William Tell. Forget
    the apple, she aims for the face.
  • World
    of Warcraft
    Editorial - Are PTRs a Good Thing?

    Public Test Realms (PTR) have become Blizzard’s primary method to test
    new content before its release to ensure that everything is ready for
    public consumption.  Players swarm to the PTR to look at every
    aspect of the game that is changing and very rapidly analyze, digest
    and then regurgitate the changes back to other players in easy to
    handle chunks of information.  Is this a good thing for most
    players though?  Should content be available before
    release?  Byron “Messiah” Mudry asks the question “Are PTRs a
    good thing?”

Hottest Content:

  1. Star
    Wars: The Old Republic
    VIP Interview from PAX 2009
  2. Global
    - Two New Maps & Female Character Models Video
  3. href="http://www.tentonhammer.com/gordon_walton/interview">Pre-AGDC
    Interview with Star Wars: The Old Republic's Gordon
  4. An
    In-Game Tour of Jumpgate Evolution with NetDevil's
    Scott Brown (video)
  5. First
    Ever Look at PvP in The Secret World
  6. Aion
    Asmodian Female Emotes Video
  7. The
    Thrill of Success – An Interview with Perfect World
  8. Aion's
    Lani Blazier on 1.5, Pre-Launch Improvements, and More
  9. EVE
    - Sins of a Solar Spymaster #26 – The Doomsday Epitaph
  10. Fallen
    : Exclusive Interview on Factions, Beta and Beyond

Thanks for visiting the Ten Ton Hammer network! Have a
great weekend!

- Jeff "Ethec" Woleslagle and the Ten Ton Hammer team

To read the latest guides, news, and features you can visit our World of Warcraft Game Page.

Last Updated: Mar 13, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.