Welcome to the 1,173rd edition of Loading...
Loading... is the premier daily MMORPG news, coverage, and
commentary newsletter, only from Ten Ton Hammer.
Everyone refers to accessibility like it's some kind of cosmic
mentor on how to make a great MMO. The logic is straight out of a
freshman course: WoW is accessible, accessibility means a broader
audience, therefore it has mind-boggling numbers of subscribers. But
getting an exact definition of accessibility from anyone except Merriam
Webster is a challenge. Does it mean min-spec, soloability, how
compelling the source material is, or all of that and something else?
With your help, we'll work toward a definition today in Loading...
Accessibility Defined as we prepare for a discussion next week on
whether accessibility is necessarily a good thing for games.
The Pulse
You vote with what you view at Ten Ton Hammer, and the
result is the Ten Ton Pulse (
href="http://www.tentonhammer.com/thepulse/" target="_blank">What
is The Pulse?).
Here's today's top 5 Pulse results:
-
href="http://www.tentonhammer.com/taxonomy/term/41"
target="_blank">World of Warcraft -
href="http://www.tentonhammer.com/taxonomy/term/254">Aion
(UP 1) -
Dungeons
& Dragons Online (down 1) -
href="http://www.tentonhammer.com/taxonomy/term/860">Champions
Online (down 2) -
EverQuest
2
Biggest movers this past week:
-
href="http://www.tentonhammer.com/taxonomy/term/39">Jade
Dynasty (UP 5 to #17) -
href="http://www.tentonhammer.com/taxonomy/term/115">Dragon
Age Origins (down 5 to #19) -
The
Secret World (UP 4 to #12)
MMO Releases
-
8/25
- CrimeCraft
(release date) - 9/1 -
Champions
Online (release date) - 9/9
- Dungeons
& Dragons Online Unlimited (release date) - 9/15
- Runes
of Magic "The Elven Prophecy" (expansion) - 9/22
- href="http://www.tentonhammer.com/taxonomy/term/177">Fallen
Earth (release date) - 9/22
- Aion
(release date)
Releases
Important
Dates
- 10/1 -
10/3 - href="http://fanfest.eveonline.com/">EVE Online FanFest - 10/23 - 10/24
- Hero-Con
Loading... Daily
More praise for NCsoft today. In Wednesday's Loading... we joined many
of you in asking NCsoft to enforce inactivity rules regarding AFK
player stores to ease queue times. Players were setting themselves up
as vendors not just to sell stuff, but to camp a server slot in order
to skip the queue on their next play session. With today's early
morning patch,
players in store mode will be logged out after 30 minutes of
inactivity. No doubt the shadier element of the player community are
already working on scripts to circumvent the rule, but it's a big step
in the right direction.
And, though the news is a week old now, I also want to applaud NCsoft's
fan-friendly decision to
href="http://www.tentonhammer.com/node/74533">jettison
GameGuard, though it undoubtedly makes things a bit tougher
in terms of bot and exploit detection. GameGuard is trouble, both in
terms of the negative interactions it has with Steam and other
gamer-focused applications (including apps geared to
href="http://www.tentonhammer.com/node/74315">help disabled
gamers), and I've been nothing but impressed with the
decisions NCsoft has made with Aion so far.
The TTH staff has had an interesting ongoing discussion about
accessibility this week. The interesting thing was, though everyone
says that WoW's greatest achievement is its accessibility, all of us
had different definitions of accessibility. For some it was min-spec,
for others it was how much they wanted to play the game before seeing
assets or logging in, and for others it was
soloability and how far they got in the game before hitting that first
frustating roadblock (and whether the game had developed that initial
connection enough to overcome that roadblock).
Thanks mostly to Machail, we arrived at something that seemed like a
serviceable defintion of accessibility in MMOs. He proposed a
three-pronged definition: 1) how low the initial barrier to entry is
(min-spec, simplicity of the early game, and the attractiveness of the
IP), 2) how enjoyable the march to endgame is, discounting the
"level-up pressure" from friends and guildmates, and 3) what's waiting
at the endgame, i.e. how compelling the ultimate prize is, and whether
or not the endgame, like a movie in a good trilogy, leaves room for
what comes next - the theory being that no one wants to spend the
mammoth amount of time it takes for these games if there's little
promise of more good stuff to come.
Accessibility, of course has much broader application than games. Just
about every job starts small and grows in terms of responsibility and
complexity. Military officers command platoons for a long time before
they command companies and battalions. Exercise programs are all about
how you start, too. If you can't do a chin-up to save your life,
starting with an assisted pull-up machine at a local gym to step into
your full body weight will be more productive than simply floundering
under a bar. There's a huge accessibility component to
travel, too. When I went to Singapore last year, expats referred to the
country as "Asia light" - meaning that the though you were undeniably
not in Kansas anymore, the language and culture was familiar enough the
least adept Western traveler some traction. Something similar could
probably be said of Dubai, that it's "Middle East light" - an
Arabian nights feel without the fear of IEDs.
We haven't addressed the topic of whether or not accessibility is
necessarily a good thing. It sounds like a good thing, especially for
mass commercial appeal, but there's a certain logic to being tossed
into the deep end to learn how to swim, too. This is something we hope
to address in greater detail next week, but what do you think? Are
today's games too accessible? Are we drawing a less sociable, less
loyal kind of audience into our game worlds as a result? As always,
your thoughts are welcome in the
href="http://forums.tentonhammer.com/showthread.php?t=46604">Loading...
forum.
Shayalyn's Epic Thread of
the Day
From our
href="http://forums.tentonhammer.com/forumdisplay.php?f=589">Aion
General Discussion forum
style="font-weight: normal;">"Creative" Aion Character Names
Savanja brought up the topic of off-the-wall names in today's
Ten Ton Hammer Aion community newsletter,
href="http://www.tentonhammer.com/node/74793/">The Daeva
Weekly, and I thought it was a timely one. Savanja's favorite
so far? "Krumbles," she says, "sporting the legion name 'A Gang of
Toast.' Best name ever, sir!"
I've
spotted a number of oddball names in Atreia. Too bad I wasn't taking
notes. A couple memorable ones are Assbandit and Ohgodwhereami. Surely
you've seen some names that would make a true roleplayer cringe.
href="http://forums.tentonhammer.com/showthread.php?t=46594">Share
them with us, in the name of fun and mockery.
==============================
Awesome Quotes from the
Epic Thread
No quotes yet.
href="http://forums.tentonhammer.com/showthread.php?t=46594">Make
some!
==============================
Have you spotted an Epic Thread on our forums?
href="http://forums.tentonhammer.com/showthread.php?t=32559">Tell
us!
7 new Ten Ton Hammer MMOG features today! 75
in
September! 1,027 in
2009!
Today's New MMO Coverage and Features
-
Final
Fantasy XIV Online Tokyo Games Show Trailer
One of the most exciting games coming up in 2010 is Final Fantasy XIV
Online. It's agreed by many gamers that the Final Fantasy franchise is
one of the best out there when it comes to RPGs. Happily, in true Final
Fantasy fashion, this new trailer sticks true to the fantastic CGI
trailers we've come to expect from the titles. Take a look at the video
seen at the Tokyo Game Show and judge for yourself. -
A
Shantotto Ascension: Coming to Final Fantasy XI -
New Trailer
Even with Final Fantasy XIV Online on the horizon, Final Fantasy XI
players aren't getting ignored. Coming in October is the Shatotto
Ascension, an all new expansion for Final Fantasy XI. Check out the
trailer to get teased a 'lil. -
Alliance
of Valiant Arms: Multiplayer FPS Enters Closed Beta - First
Look Screens
A new free-to-play multi-player online first-person shooter (MOFPS as
the folks at ijii.com call it) Alliance of Valiant Arms has entered
closed beta. To celebrate the new phase of development we were graced
with access to some screens of in-game footage. The game uses the
Unreal 3 engine, which is fast becoming a trend in online gaming, and
features faction based combat that centers around a conflict between
the European Union and the Neo-Russian Federation. -
Aion
Newsletter - The Daeva Weekly #2 - Long Queues and Short Skirts
Launch week for Aion has been roller coaster of excitement for some,
and a long line for others. If you chose one of the less populated
servers then you've been spared much of the pain, but for those who
picked more popular servers (darn you Lumiel!) then you know my own
hell. In this week's Daeva Weekly, we cover the ups and downs
of launch, catch you up with all the news, and take a detour down the
road of avatar hotties. -
World
of Warcraft is not an Esport - The Problems Facing the
Arenas
World of Warcraft is full of fun and exciting PvP, but the big question
is if that PvP can be considered an esport. You know, like professional
football except with a mouse and keyboard replacing the pigskin and
jerseys kicked aside for tabards and epics. David "Xerin" Piner delves
into the issues facing the arena and how he thinks it isn't esport
material. After you're done reading his opinion why not join us in our
forums to share your thoughts on this subject. -
href="http://www.tentonhammer.com/wow/guides/professions/first-aid">World
of Warcraft: First Aid Guide
Our guide to World of Warcraft's First Aid skill is out. Replacing the
older one, our newer guide goes into every detail you need to know
about First Aid. It's not just your every day ordinary First Aid guide
that tells you how to work your spellbook, nope! This guide gives you
everything you need to be a pro with First Aid including how to use
them in combat and get some extra free health with bandage healing. So
get your wounds taped up with our excellent guide to First
Aid. -
New
Voyage Century Online Glory Arena Screenshots
Voyage Century Online is getting a new dose of content in the form of
the Glory Arena. This new arena allows for PvP between players that
records the rankings automatically. To show off this new content IGG
has sent us four new screenshots of the soon to be blood filled Glory
Arena.
Hottest Content:
- Final
Fantasy XIV Online Tokyo Games Show Trailer - Ten
Ton Hammer's Aion Screenshot Contest - Aion
Launch Video - Aion
New Player Portal - Aion
Newsletter - The Daeva Weekly #2 - Long Queues and Short Skirts -
href="http://www.tentonhammer.com/aion/guides/new/graphicsguide">Guide
to Aion Graphic Settings - Ten
Ton Hammer's Aion FAQ - Exclusive
Everquest: Underfoot Screenshots - Pellucid
Grotto - Champions
Online - First Impressions - World
of Warcraft is not an Esport - The Problems Facing the
Arenas
Thanks for visiting the Ten Ton Hammer network!
- Jeff "Ethec" Woleslagle and the Ten Ton Hammer team
To read the latest guides, news, and features you can visit our Aion Game Page.