It has been said that you never get a second chance to make a first
impression, but Korean developer Zemi Interactive is sure going to try
as they rework their popular game 4Story
into Gates of Andaron
for German publisher Gameforge. Perhaps the names were changed to
protect the innocent but it's a case of deja-vu all over again in this
microtransaction driven MMOG. Join Medawky this week as he dives into
the game to see what makes it tick.
into the game I found it fairly easy to navigate as it featured the
standard controls common to most MMOGs as well as the ability to switch
to a click to move format if you prefer. Quest NPC’s are
easily
identifiable on both the mini and full-sized maps, with the standard
exclamation and question marks pasted to the tops of their heads. While
the underpinnings of the game are fairly solid, gameplay is where the
cracks in the game’s armor start to show. Combat is bland and
unimpressive, with most abilities feeling about as interesting as a
Jennifer Lopez-Ben Affleck romantic comedy.
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