Blizzard Entertainment's Diablo series is a long-running and popular series of games. Even after more than 10 years, Diablo II remains a much played game on Blizzard's But Diablo III will be changing things up on players a bit. Where you once could buy potions and spam them to stay alive in Diablo II, Blizzard will be putting a stop to that by adding a potion cooldown timer and even making the potions themselves a bit harder to come by. In a recent release, Blizzard detailed the functionality of the Diablo III Health system and how will incorporate new features like the health globes as a means for players to stay alive and keep fighting the good fight against the forces of the Burning Hells.

Health globes drive Diablo III's tactical combat, making your lightning-fast decisions during battle intellectually engaging and relevant without adding needless complexity. If you're injured and attacking monsters from afar to avoid further damage, but a much-needed health globe drops, what will you do? Will you put your wand away and make a dash for it, even if doing so requires you to brave a gauntlet of Fallen, or will you cautiously hang back and wait for an opening, fighting defensively so that you aren't overwhelmed? If you're fighting a pack of enemies, can you slaughter the weaker ones quickly enough to saturate the battlefield with health globes so that you'll survive more dangerous attacks? Will you take the right risks at the right time?

To read the latest guides, news, and features you can visit our Diablo III Game Page.

Last Updated: Mar 29, 2016

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Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.