Facebook is a platform that's becoming more popular with developers and players alike. For newer games such as Gravity Bear's Battle Punks, this is good news as the social network allows a new distribution method still being explored by developers. Ten Ton Hammer recently caught up to Gravity Bear co-founder and gaming industry veteran Phil Shenk to talk about the game and how the developer plans to utilize Facebook to provide a 3D social gaming experience.

We didn’t set out to make a social game, we set out to make a game that could be born on social networks, and then grow to challenge the assumptions of what people have for games on social networks. The direction we’re headed with Battle Punks is towards an asynchronous MMOG. 

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Last Updated: Mar 13, 2016

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Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.

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