Interview with SOE and Flying Lab CEO

WarCry posted this interview with Flying Lab Studio CEO Russell Williams and SOE VP of Business Development David Christensen.

Throughout the interview, Williams reiterated his enthusiasm for the package SOE offers through Platform Publishing. Williams comes from the single-player industry where traditional publishing deals are nearly universally one-sided and spoke of how most other companies wanted to have the control that is typical of those deals without the financial investment or risk. Flying Lab Software does not need Sony's money to finish the game, they need their marketing and sales network. According to Williams, this deal provides them with access to that and lets FLS keep its focus on the game.

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Last Updated: Mar 13, 2016

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