We've all seen the debate rage across the internet from one end to the other - which server architecture is superior?
Separate Shards (like EQ, WoW, Aion, etc)
-or-
Unified Worlds (like Eve, STO, etc)
In this editorial, I'll be taking a critical eye to both sides of this heated topic and dragging the pros and cons of each out into the harsh light of day. Will either end up withering under the scrutiny, or are the backers of each philosophy justified in their support for their favored structure? Find out as we probe the Pros vs. Cons in The Battle of Shards and Unified Servers.