Over time we've slowly seen a change in the MMO markets. Unfortunately I'm not talking about the gameplay, but in the billing world. More and more big games are switching to the Free To Play (F2P) business model to remain competitive and more importantly, active. On top of that, small developers continue to produce quality titles and even deliver them on browsers such as Facebook. Is the end near for subscription based billing systems? We touch on some reasons why the end is near in Six Reasons Why Free-to-Play Will Replace the Subscription Model!