It means "they make boring stuff the best way to get cash."

Well-known blogger and virtual worlds veteran Damion Schubert has an interesting post on his blog about how online games often fail to incentivize fun activities, which indirectly contributes to a number of problems including gold buying and farming.

When WoW announced that you could buy a flying epic mount in the Burning Crusades for 5K gold (up from 100g to get your original mount at level 40), a lot of people predicted that WoW’s economy would have some significant problems. But it was the opposite problem that you might expect - it turns out that there wasn’t ENOUGH gold in the system.

The problem is that the primary way for new gold to enter the system in a fun and interesting way was via questing. Once you are level 70, quests can give 10-25 gold on completion of the quest (once you’re 70, experience you would have earned if not maxed out is converted to gold). The problem, of course, is that quests are a finite resource. You run out of them.

Read more at his blog, Zen of Design, and then tell us what you think at the ongoing discussion.

Last Updated: Mar 13, 2016

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