As it stands, Dota Underlords only represents the increase in power of a unit by their size, and their star rating. It seems Valve wasn't entirely happy with this, and instead, they've turned to the Valve Workshop community and used their evolution designs. In this first batch, units such as Abaddon, Clockwerk and Phantom Assassin (amongst a handful of others) receive a graphical overhaul. Not all the changes are majorly "bling", but they're subtle and effective. The fact Valve are utilising community contributions suggests that in the near future, we should expect much more input from creators. Take a 

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Last Updated: Jul 31, 2019

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Lewis is a long standing journalist, who freelances to a variety of outlets.