This page will always show the latest Overwatch tier list for competitive play specifically on Hollywood for attacking and defending. If you want to view our "overall" Tier List, you can do so here.
This Overwatch tier list is designed to rank Heroes in terms of their strength in the current meta on Hollywood. Although some Heroes are considered balanced or niche, those that aren't Tier 1 or 2 shouldn't be considered poor. While any match can be won with any Hero, this list is designed to present you with the strongest or Heroes that are most often picked on this map.
Please also note that this list is built for Competitive Play. The pros will and do pick different heroes as they play in an organized team-oriented environment.
Tier List Descriptors
Tier 1 - These popular Heroes are used for the majority of any match. They're always a strong choice.
Tier 2 - Very strong Heroes that are seen in every match, but they are also regularly swapped in and out (80%-100% pickrate)
Tier 3 - Strong situational Heroes or Heroes that are played regularly, but not in every match due to team composition or map choice. Considered 'balanced' (40%-80% pickrate).
Tier 4 - These Heroes are sometimes picked and often considered good, but they require teams to form around them or they’re Heroes that rely heavily on personal ability over composition (20-40% pickrate).
Tier 5 - Considered niche, these Heroes are situational or rarely see competitive play (Less than 5% pickrate)
Tier List Movement
- Attack - Pharah from T2 to T3
- Attack - Zenyatta from T2 to T3
- Attack - Hanzo from T3 to T5
- Attack - McCree from T3 to T2
- Attack - Roadhog from T3 to T2
- Attack - Ana from T5 to T3
- Defend - Pharah from T2 to T3
- Defend - Symmetra from T2 to T4
- Defend - Zenyatta from T2 to T3
- Defend - Bastion from T3 to T4
- Defend - Mei from T3 to T2
- Defend - Roadhog from T3 to T2
- Defend - Torbjorn from T3 to T5
- Defend - Ana from T5 to T3
- Defend - Winston from T5 to T3
Attacking
Tier 1 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
Lucio | [Guide] | Support | Medium | Providing mobility, passive healing, a knockback and an ultimate ability that's far too strong, Lucio is the first pick. |
Reinhardt | [Guide] | Tank | Easy | His Barrier Field combined with a powerful Ultimate allows for coordinated pushes against any team. A strong pick. |
Tier 2 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
D.Va | [Guide] | Tank | Medium | Good damage in close quarters, reasonable armor and two lives (human form). She's predictable but tough. |
Genji | [Guide] | Assault | Hard | High single target damage, mobility and an invaluable deflect. Highly effective in the right hands. |
McCree | [Guide] | Assault | Medium | Solid damage from medium range, high burst from his alternative fire and a very valuable stun. |
Roadhog | [Guide] | Tank | Medium | His Hook is amazing at quickly bursting down single targets but he's an easy target with no means of mitigation. |
Tier 3 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
Ana | [Guide] | Support | Hard | Her skill ceiling is high and her kit isn't as impressive as some other Heroes. |
Junkrat | [Guide] | Defence | Medium | Good defensive capabilities but a slow kit and static traps in a mobile game make him a niche pick. |
Mercy | [Guide] | Support | Medium | High single target healing while offering a damage boost, she also has an amazing Ultimate to revive her team. |
Pharah | [Guide] | Assault | Medium | An amazing Ultimate ability, brilliant poke potential and incredibly annoying to fight against. |
Reaper | [Guide] | Assault | Medium | High close quarter damage with a powerful Ultimate, just overshadowed by McCree. |
Soldier 76 | [Guide] | Assault | Easy | An very useful ultimate (aim-bot!) and consistent, high damage. Easy to play but doesn't excel anywhere. |
Zarya | [Guide] | Tank | Medium | Solid projectile damage, an incredible Ultimate and very useful shielding for her and her team. |
Zenyatta | [Guide] | Support | Medium | The current meta is a God-send to Zenyatta. |
Tier 4 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
Mei | [Guide] | Defence | Hard | Good self sustain, high damage poke, amazing slows and annoying walls. There's very little Mei can't do to annoy other teams. |
Tracer | [Guide] | Assault | Hard | Great mobility, a reset in "Recall" and an Ultimate ability that can easily clear a room (Pulse Bomb). Hard to be effective on this map due to it's vertical and narrow "tracks". |
Winston | [Guide] | Tank | Easy | A highly mobile tank with poor damage. Does not fit well in the current meta. |
Tier 5 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
Bastion | [Guide] | Defence | Easy | Powerful if the enemy doesn't know his position, he can be easily countered with a well placed Barrier or rocket. Not great on attack. |
Hanzo | [Guide] | Defence | Medium | Slow damage output but useful vision and a strong Ultimate on some maps. |
Symmetra | [Guide] | Defence | Easy | Her kit is super passive, meaning she is terrible on attack. |
Torbjorn | [Guide] | Defence | Easy | Automated turrets are a nuisance but against a coordinated team, easily killed. Can be ignored when attacking |
Widowmaker | [Guide] | Defence | Medium | In the right hands, she is a menance. Unfortunately there are very few good sight lines on this map. |
Defending
Tier 1 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
Lucio | [Guide] | Support | Medium | Providing mobility, passive healing, a knockback and an ultimate ability that's strong, Lucio is the first pick. |
Reinhardt | [Guide] | Tank | Easy | His Barrier Field combined with a powerful Ultimate allows for coordinated pushes against any team. A strong pick. |
Tier 2 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
D.Va | [Guide] | Tank | Medium | Good damage in close quarters, reasonable armor and two lives (human form). Disruptive. |
Mei | [Guide] | Defence | Hard | Good self sustain, high damage poke, amazing slows and annoying walls. Effective on the narrow "tracks" of this map. |
Mercy | [Guide] | Support | Medium | High single target healing while offering a damage boost, she also has an amazing Ultimate to revive her team. |
Roadhog | [Guide] | Tank | Medium | His Hook is amazing at quickly bursting down single targets but he's an easy target with no means of mitigation. |
Tier 3 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
Ana | [Guide] | Support | Hard | Her skill ceiling is high and her kit isn't as impressive as some other Heroes. |
Junkrat | [Guide] | Defence | Medium | Good defensive capabilities but a slow kit and static traps in a mobile game make him a niche pick. |
McCree | [Guide] | Assault | Medium | Solid damage from medium range, high burst from his alternative fire and a very valuable stun. |
Pharah | [Guide] | Assault | Medium | Lots of vertical space on this map and she takes advantage of it all. |
Reaper | [Guide] | Assault | Medium | High close quarter damage with a powerful Ultimate, just overshadowed by McCree. |
Soldier 76 | [Guide] | Assault | Easy | An very useful ultimate (aim-bot!) and consistent, high damage. Easy to play but doesn't excel anywhere. |
Winston | [Guide] | Tank | Easy | A highly mobile tank but with poor damage. Does not fit well in the current meta. |
Zarya | [Guide] | Tank | Medium | Solid projectile damage, an incredible Ultimate and very useful shielding for her and her team. |
Zenyatta | [Hero Guide] | Support | Medium | The current meta is perfect for him. |
Tier 4 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
Bastion | [Guide] | Defence | Easy | Powerful if the enemy doesn't know his position, he can be easily countered with a well placed Barrier or rocket. |
Genji | [Guide] | Assault | Hard | High single target damage, mobility and an invaluable deflect. Highly effective in the right hands. |
Hanzo | [Guide] | Defence | Medium | Slow damage output but useful vision and a strong Ultimate on this map. |
Symmetra | [Guide] | Defence | Easy | Relatively weak shielding but providing a valued Teleport. Best at Point A. |
Tracer | [Guide] | Assault | Hard | Good mobility, a reset in "Recall" and an Ultimate ability that can easily clear a room (Pulse Bomb). Too much vertical play for her on this map. |
Widowmaker | [Guide] | Defence | Medium | In the right hands, she is a menance. Unfortunately there are very few good sight lines on this map. |
Tier 5 |
Guide |
Role |
Difficulty |
Description |
---|---|---|---|---|
Torbjorn | [Guide] | Defence | Easy | Automated turrets are a nuisance but against a coordinated team, easily killed. |
To read the latest guides, news, and features you can visit our Overwatch Game Page.